After your team just got pentakilled by an Akali who just dashed 7 times you might be thinking she needs a few nerfs...especially after she was invisible with a sliver of health the whole time. Well fear not, shroud nerfs may be on the way!
See what RiotFeralPony has to say:
See what RiotFeralPony has to say:
Good discussion post Postal. I'm happy to see these types of well thought out discussion threads and thinking outside the "nerf pls!"[should be Nerfplz imo] box
I agree that the shroud is lacking some of the crucial counterplay it needs due to her ability to get a large distance outside of the circle before being revealed, and I know full well how frustrating that can be and its power that goes pretty much unappreciated when playing Akali. In general these types of mechanical changes can be more effective than straight numbers adjustments and its something we look into often. This change seems like a big win in that it opens up more counterplay to a champion who could really use more.
Personally I'm a lot less confident in causing the stealth to be delayed from taking or dealing damage. It's something I'd have to test pretty thoroughly but my gut is that it would really destroy the feel of the ability. I'd rather introduce the stealth breaking faster upon leaving the zone mechanic you mention earlier as that is far more intuitive and I think feels pretty fair to all players.
I wouldn't expect anything next patch since that's far too soon to get any type of changes like this which require heavy testing, but I believe the team will be looking into Akali in the following patch. Source
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